Pathfinder 2e kineticist guide - You gain an item bonus to this persistent damage equal to your item bonus to impulse attack rolls, such as from a gate attenuator. Elemental Resistance cold, fire Aura …

 
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The Kineticist Class page has a sidebar that includes the following (emphasis mine): Precious Materials: Elements you create using Base Kinesis to generate an element, for example must typically be ordinary materials of negligible value. You can't create precious or valuable materials like silver, gemstones, or duskwood unless otherwise noted.Water Source Rage of Elements pg. 14 Impulse Feats Click here for a list of all Water impulse feats. Elemental Blast Level 1 1d8 bludgeoning or cold, 30 feet Impulse Junction (Single Gate) Level 1 After the impulse's other effects, you can move one creature targeted by the impulse or in its area 5 feet in any direction, or 10 feet if it's in a body of water.Advanced Player's Guide Product Page Paizo Store Latest Errata 2.0 - 4/13/2022 Release Date 7/30/2020 Product Line Rulebooks These entries have been updated with errata released on 4/13/2022 Ancestries [10] Aasimar, Catfolk, Changeling, Dhampir, Duskwalker, Kobold, Orc, Ratfolk, Tengu, Tiefling Ancestry Heritages [30]Learn how to play the Kineticist, a non-caster class that can choose between specializing or diversifying in six elements. Find out the best features, feats, archetypes, and multiclass options for this versatile and powerful class.Source Advanced Player's Guide pg. 151 2.0 Prerequisites Intelligence 14 The investigator archetype is a good choice for a character that wants deeper investigations or to plan out their turns in advance; it's a particularly good match for Intelligence-based characters like alchemists, witches, and wizards. Kineticist Dedication Feat 212 Class: Effortless Impulse. Features: Single Gate/Metal -Metal Carapace, Shard Strike. 5 Feature: Fork the Path: Water -Winter Sleet. 9 Feature: Expand the Portal: Elemental Resistance: Water or Skill Junction Water both are fantastic -Call the Hurricane or Tidal Hands. 13 Feature: Expand the Portal: Elemental Resistance: Metal -Shatter Shields.DCs are the same between classes but attacks will be higher on the Kineticist, one point less than the Fighter or Gunslinger. If attacking is important to you than the Kineticist is the winner. The Kineticist is tankier than the druid with master armor, higher hp due to con, and better saves. The Druid, hands down, wins in versatility.The end result is that the class is easier to play, involves less resource management, and doesn’t need to balance the risks of Burn. If you’re new to Pathfinder and want to play a Kineticist, this archetype is a great option. Mind Over Matter (Ex): Switching your primary ability is a weird trade.A subreddit for all things involving Pathfinder CRPG series made by Owlcat Games. Pathfinder is a tabletop RPG based off of the 3.5 Ruleset of Dungeons and Dragons. The games are similar to classic RPG games such as Baldur's Gate and Neverwinter Nights.Pop Culture Pathfinder is a hobby site dedicated to showcasing pf2e builds from pop culture. We make fun pathfinder 2e builds based on characters from Marvel, DC, Riot Games, Final Fantasy, Disney and more. Fun Kineticist Builds based on pop culture characters from franchines like Marvel, Nintendo, League of Legends and more.One interesting little detail that I’ve noted from previews here and elsewhere: Kineticist has the highest primary offensive scaling of any class from 1st to 20th level. Martial classes usually gain two proficiency bumps (+4), four ability boosts and an Apex item on their key attribute (+3), (+3) item bonuses, and (+19) levels to scale by +29.Or you space it out for level 2 and 3 . Id start air water, grab the nice level 1 water impulses plus air boomerang (i dont really like the rest of the level 1 air ones). Get air impuls junction at level 5. You could grab the composite water spell at 6 or 8. Depending if you want that or clear as air.The Kineticist Class page has a sidebar that includes the following (emphasis mine): Precious Materials: Elements you create using Base Kinesis to generate an element, for example must typically be ordinary materials of negligible value. You can't create precious or valuable materials like silver, gemstones, or duskwood unless otherwise noted.Gloves of Healing are surprisingly nice. Handwraps of mighty blows for any unarmed combatant (monks, animal barb, wildshape druid). If your dm doesnt give you these its pretty bad id say. Doubling rings for dual wielders. Besides those i dont think there are any items where your build is fucked over if you dont get them.A tabletop role-playing game community for everything related to Pathfinder Second Edition. Join us on for more discussion on discord.gg/pathfinder2e or f.starstone.gg ... Well there was a ogl version but I can definitely agree that kineticist needs some pathfinder love. ... Fillable PDFs for Pathfinder 2e ...Kineticist is uniquely poised to utilize them more freely than many characters. Kineticists can use any casting items that have any of their elemental traits, including wands, staves and scrolls. With that in mind, their selection isn't much worse than what you'd expect an average caster to have access to because while they are limited to ...We've been wanting to review Legendary Kineticist: Second Edition by Vanessa Hoskins from Legendary Games for quite some time now, and we've seen some reques...2e Kineticist support in foundry? [PF2e] Hi, we tried our first game with the kineticist. I had trouble with using many of the feats. I made macros for impulses like an elemental blast, but I'm struggling with other things like having your aura emanation follow your character, hardwood armor spawning armor, weapon infusion changing granting ...Unique among the published classes, the Kineticist gets entire separate sets of element-specific class feats (Impulses). Your choice of element(s) determines which impulses you can access. In addition, there are Composite Impulses which combine two elements and require that you take multiple elements via Kinetic Gate and/or Gate's Threshold, or that you take the Elemental Overlap feat.Learn how to master the KINETICIST Class, with all its unique mechanics explained, so that you can achieve the BEST AoE Damage possible, from 1K+ per target ...Lastly, Greater Skilled Kineticist can give you a big ole boost to your Stealth skill, to make sniping easier. For feats, grab Expert Sniper at level 3 and Signature Skill (Stealth) at level 5, in order to completely negate the penalties for sniping. When you start flying, Fly-By Attack can help your maneuverability a lot, but it might not ...The optimal turn for a fire kineticist is not going to care about +1 to +4 on a 50-60% hit. The best turn is flying flame in your aura (especially expanded aura at L10, with a single strike). MOST (like 75%+) of your damage is from the aura, not a paltry +1 to +4 status bonus with 50-60% chance to hit on a single strike.Dec 14, 2021 · The first of two ability scores that are important for a Kineticist, the class has a reputation for talents in related skills like Athletics and Mobility. Constitution. A lack of armor means that more hit points are required, making Constitution just as important as Dexterity. Strength. Nov 28, 2023 ... Should You Play A WITCH in Pathfinder 2e? - Remaster · ROGUE CLASS GUIDE - PATHFINDER 2E · Baldur's Gate 4 Could Still Happen... · KINETIC...The biggest priority with the Kinetic Knight is boosting your to-hit bonus. You don't have full BaB, so you're always going to be behind similarly leveled martial classes. Suggestions: Greater elemental whispers gets you a Air Wysp, which gives a +1 bonus to all attack rolls. Once you hit level 6 you get flight, and can make flying charge ...MembersOnline. •. shorey93. Let's see some of your best kineticist builds. Advice. I want to make a kineticist but I'm still pretty new at character creation. What are some of the kineticist builds you've made and what your character backstory been for that build? Archived post. New comments cannot be posted and votes cannot be cast. Share.Bridging Gate Kineticist 10 Requirements: Dedicated Gate. Your inner gate is capable of aligning closely with another elemental plane. When you select this feat, choose a fusion blast that has at least one elemental requirement that matches your dedicated Gate. You can use this blast as if you meet all prerequisites.The listed effect applies for every increment of levels by which the spell is heightened above its lowest spell level, and the benefit is cumulative. For example, fireball says "Heightened (+1) The damage increases by 2d6.". Because fireball deals 6d6 fire damage at 3rd level, a 4th-level fireball would deal 8d6 fire damage, a 5th-level ...Light theme from beyond the crypt. The default theme for the Archives of Nethys, forged on the fires of CSS3. A variant of the Dark theme, with stronger color contrast. Light theme with purplish hues and a simpler font. The original alternate theme for the Archives of Nethys.Kineticist (2nd Edition Playtest) oh, I got excited for a second, before I saw the homebrew tag, that paizo had a moment of clarity and realized how popular the kineticist class was and was going to make it a core for 2E. That could be really cool with the multiclass feats. Gunslingers have a lot of bits and pieces that would be nice to choose ...Each creature you move through takes 2d12 electricity damage with a basic Reflex save against your class DC. You return to your normal form in the final square of the line. If you're in the air, you fall unless you have a fly Speed. Level (+3) The length of the line increases by 5 feet, and the damage increases by 1d12.Kinetic Gate. As a kineticist, you've awakened or opened a kinetic gate, a supernatural conduit within your body that can channel elemental forces straight from the elemental planes. You can choose either a single gate (one element) or dual gate (two elements) at 1st level. When selecting an element for your kinetic gate, you can pick from six ...Kineticist as a dual class will probably be chosen for specific Impulses or niche interactions. I could see tons of casters going Kineticist since blasts are better than attack roll cantrips and there's several impulses that give free armor with no proficiency. Impulses can mimic proficiencies, copy spells, and all kinds of other utility.since the magus, this is the most exiting class for me. i wonder how it will translate to 2e. My predictions: Blasts are special ranged unarmed attacks, think foxfire from the kitsune but with the oomph of a monk. Earth blast gets the trip trait, water blast gets the shove trait, air blast getsGate Attenuator (Greater) Item 11. SourceRage of Elements pg. 224Price 1,400 gp The item bonus to your impulse attack modifier is +2. The activation casts a 5th-rank spell, with a spell attack modifier of +18 and a spell DC of 28: airpressure zone, earthsand form, fireflames of ego, metalimpaling spike, waterfreezing rain, or woodentwined roots.r/Pathfinder2e. A tabletop role-playing game community for everything related to Pathfinder Second Edition. Join us on for more discussion on discord.gg/pathfinder2e or f.starstone.gg. MembersOnline. •. HunterIV4. HunterIV4's Kineticist Guide (Draft Release) Resource & Tools. Over the weekend, I frantically consumed everything about the ...I and my players have agreed that Pathbuilder is the better of the two for building your character and planning them out, while Wanderer's Guide is better for playing said character. Pathbuilder is a lot easier to swap things out with in terms of planning, and Wanderer's Guide feels a bit more intuitive for the info you need most during ...Rock and Stone: A Kineticist Tank Build. Hi, all - I've just received my PDF copy of Rage of Elements, and I wanted to share a full 1-20 Free Archetype build that I thought up given the new Kineticist class. The purpose of this build is to be the ultimate tank, a stone wall on the battlefield that renders the enemy incapable of bringing down ...The Kineticist may power up her abilities (or cast certain abilities in the first place) by accepting Burn. Each point of Burn does 1 HP nonlethal damage per class level and is cleared only after a night's rest. A Kineticist may accept 1 point of Burn per round, rising to 2 points at 6th level. +1 for every 3 additional class levels (maximum 6 ...I'm thinking of brewing some campaign playtest, and interested in make it mandatory for all my player. It is because I am planning to use 4 offered variant (along with some homebrew) at the same time, and it offers me the way to easily do it. The variant is: free Archetype. Gradual Ability Boost. Proficiency Without Level. Auto bonus progression.The most support would probably be a Wood Water Dual gate Kineticist you can pick up all healing Impulses. Level 1 you get Oceans Balm, Fresh Produce, and Timber Sentinel. Level 2 take whatever here. Level 4 the composite Ambush Bladerwort fits right here. So we made a short, digestible breakdown to go over the flavor and mechanics of all of the classes in the game. If your players or potential players are looking for short glimpses on what these classes can offer, send them our way! Love your channel. Keep up the great content. If you'd like to donate, I receive 100% of all donations via this link!https://streamelements.com/nonat1s/tipCheck out my website for awesome art and merch!:...Kineticist Archetypes. While all hydrokineticists have the ability to control water, aquakineticists’ powers are tied to their determination to explore the world beneath the waves. Those of strong will who live under a dark curse long enough might learn to control and channel the corrupt energy afflicting them.There are two basic ways to play the kineticist, plus a generally weaker third option. The first is a "build-and-spend" style. Essentially, on turn 1 you will channel (and use EB or a stance), then use a 2-action standard impulse, or 1-action plus move if you need to.In 20 levels, with 30+ feats, casters get 1 less feat than the Fighter. It's misleading to say the wizard gets less feats and show less than half the number of feat bubbles for them. I think its more that casters have less feat options and less that they get less feat slots. Also, fighters get Combat Flexibility and Improved Flexibility which ... Now if you are trying to do 50/50 of both the junctions are trickier. The impulse junctions might still be worth it because Earth/Wood Impulse Junctions are great as tanks. With theorycrafting there are two easy ways to build. Focus on using basic impulses and a powerful stance keeping it up most the time and use overflows every once and awhile. Physical Description. Golomas are humanoids with rough skin that ranges in color from warm brown to ebony, although sickly gray or white individuals with albinism are not uncommon. Their fingers and feet are coated with a thin layer of chitin. A goloma's face is an oblong wedge made of smooth chitin, almost resembling a wooden mask.6. 2. Sort by: Add a Comment. demonica123. • 2 yr. ago. If you want to try meleeing from first you best option is Kinetic Knight. It overpays for what it gets because a lot of melee kineiticist isn't implemented from the tabletop, but 0 burn kinetic blade helps a lot. You are feat starved pretty badly so you want to focus on str/con, str over ...Jul 28, 2023 ... One point of clarification, I agree with you that Kineticist is pretty Multiple Ability Dependent. But, you don't need any more than +1 Dex ...SourceGamemastery Guide pg. 194The only difference between a normal character and a free-archetype character is that the character receives an extra class feat at 2nd level and every even level thereafter that they can use only for archetype feats. Depending on the needs of the group and the theme of the game, you might restrict the free feats ...Jul 14, 2023 · Wood and Metal are brand new elements we'd never seen before in the Kineticist playtest! Let's preview their level one options!Use Code "NONAT" for 20-30% of... Light theme from beyond the crypt. The default theme for the Archives of Nethys, forged on the fires of CSS3. A variant of the Dark theme, with stronger color contrast. Light theme with purplish hues and a simpler font. The original alternate theme for the Archives of Nethys. A variant of the Light theme, based on the Rulebooks.Pathfinder Roleplaying Game Superscriber; Pathfinder Starfinder Roleplaying Game Subscriber I would not be surprised if the base kineticist class turned out to be a utility support type that only excels at wearing down multiple enemies, rather than being a powerful single-target focus fire blaster.Oddly, water may be the best element for raw damage at the lower levels. Tidal Hands (water 1st) has good targeting and good damage, beating out even Blazing Wave (fire 4th). Similarly, Winter's Clutch (water 1st) might not be much to start with, but it has solid scaling as a damage aura.Stances are the first thing that comes to mind. They are 10 alft auras until level 10+. There are also tons of defensive abilities to allow you to stay in melee. One of the strengths of Kineticist is how versatile they are. You will be able to focus on melee and still have some options in range when needed.Oddly, water may be the best element for raw damage at the lower levels. Tidal Hands (water 1st) has good targeting and good damage, beating out even Blazing Wave (fire 4th). Similarly, Winter's Clutch (water 1st) might not be much to start with, but it has solid scaling as a damage aura.The Kineticist may power up her abilities (or cast certain abilities in the first place) by accepting Burn. Each point of Burn does 1 HP nonlethal damage per class level and is cleared only after a night's rest. A Kineticist may accept 1 point of Burn per round, rising to 2 points at 6th level, +1 for every 3 additional class levels (maximum 6 ...You gain an item bonus to this persistent damage equal to your item bonus to impulse attack rolls, such as from a gate attenuator. Elemental Resistance cold, fire Aura …The Nissan Pathfinder has long been known for its rugged exterior and impressive performance capabilities. However, the 2023 model takes it to a whole new level with its luxurious ...A slurk's back slime grants its rider a +2 circumstance bonus against any attempts to physically dismount the rider. The slurk is a sticky, tusked frog-beast found in underground lairs and caves. It has two massive tusks, which it uses to gore prey and tangle with rival slurks. With the slurk's natural ability to climb walls and cling ...Physical Description. Golomas are humanoids with rough skin that ranges in color from warm brown to ebony, although sickly gray or white individuals with albinism are not uncommon. Their fingers and feet are coated with a thin layer of chitin. A goloma's face is an oblong wedge made of smooth chitin, almost resembling a wooden mask.Light theme from beyond the crypt. The default theme for the Archives of Nethys, forged on the fires of CSS3. A variant of the Dark theme, with stronger color contrast. Light theme with purplish hues and a simpler font. The original alternate theme for the Archives of Nethys.Archetypes. SourcePlayer Core pg. 215Character concepts come in infinite possibilities, but you might find that the feats and skill choices from a single class aren't sufficient to fully realize your character. Archetypes allow you to expand the scope of your character's class. Click here for the full rules on Archetypes.No word. The expectation is that they might announce playtesting for next year's new class possibilities around GenCon time again. I know Paizo is aware that there is a greater amount of interest in classes like the Kineticist, the Summoner, the Magus, and some occult ones too. So we'll see what arrives and when.The character is in Strength of thousands, and my gm has ruled that for the Free archtype, spellcasters can get any dedication, but non-spellcasters (and Kineticists) must take a spellcaster dedication. (I.e. it must have "Basic, Expert and Master spellcasting benefits feats within the dedication. It does NOT need to be a multiclass dedication.Your body becomes painfully hot. Whenever a creature hits you with a natural attack or an unarmed strike, that creature takes 1 point of fire damage per 4 kineticist levels you possess (minimum 1 point of fire damage). A creature in a grapple with you takes double this amount of damage at the end of each of its turns.Updated Guide for Animal Companions. I have updated my guide for Animal Companions now that Burning Tundra and Book of the Dead are included on Nethys . The Rhino is a really nice mount if you want to get into melee. The Elephant, Triceratops and T-Rex have all got good athletics manoeuvres which do work well as companions.The kineticist, as presented in the book, is a "blaster.". They are written as a class that shoots area-of-effect elemental damage at enemies, and does it "all day.". In the conceptual part of the class, kineticist burn is an overcharge mechanism, where you can burn yourself to go to greater heights of power.The first of two ability scores that are important for a Kineticist, the class has a reputation for talents in related skills like Athletics and Mobility. Constitution. A lack of armor means that more hit points are required, making Constitution just as important as Dexterity. Strength.PF2 Classes: Optimization Handbooks for Pathfinder 2e – RPGBOT. Classes are the mechanical heart of characters in Pathfinder 2e, defining your characters’ advancement, their capabilities, and the majority of their feats. Understanding how to build and play a class effectively is the most important part of building an effective character.The first of two ability scores that are important for a Kineticist, the class has a reputation for talents in related skills like Athletics and Mobility. Constitution. A lack of armor means that more hit points are required, making Constitution just as important as Dexterity. Strength.Kineticist. Source Occult Adventures pg. 10. Kineticists are living channels for elemental matter and energy, manipulating the world around them by drawing upon inner reserves from their own bodies. Kineticists often awaken to their kinetic abilities during a violent or traumatic experience, releasing their power involuntarily.There are two basic ways to play the kineticist, plus a generally weaker third option. The first is a "build-and-spend" style. Essentially, on turn 1 you will channel (and use EB or a stance), then use a 2-action standard impulse, or 1-action plus move if you need to.DCs are the same between classes but attacks will be higher on the Kineticist, one point less than the Fighter or Gunslinger. If attacking is important to you than the Kineticist is the winner. The Kineticist is tankier than the druid with master armor, higher hp due to con, and better saves. The Druid, hands down, wins in versatility.Blood Tell (Sp): At 6th level, a blood kineticist's connection to blood allows her to learn much from the blood of another. This works as blood biography, except the blood kineticist suddenly knows the information, rather than having it appear on a parchment. This is a 3rd-level utility wild talent and costs 0 points of burn.Class Kits. SourceCore Rulebook pg. 289 4.0 If you want to quickly decide how to spend your starting money on what your class needs, start with one of these kits. Note than an adventurer's pack, which is included in each kit, contains a backpack, a bedroll, 10 pieces of chalk, flint and steel, 50 feet of rope, 2 weeks' rations, soap, 5 torches ...I believe during the Q&A at Paizocon it was confirmed that kinetisicts have only up to +2 item bonus on their attack rolls but nonat mentions it going up to +3. Either he misspoke or they decided to give the Kineticist normal item bonus scaling (I really hope it's the latter but it's probably the former). Reply reply.Mos provides fee-free banking for students. Mos doesn't charge overdraft fees, have account minimums, and offers tools tailored to students. The College Investor Student Loans, Inv...By definition there is no ordering to simultaneous things, and there are no rules in Pathfinder supporting some inherent ordering like allowing the current turn holder or owner of the effect to decide. Simultaneous effects just happen at the same time. When you use an impulse that has the overflow trait, your kinetic aura deactivates.Join us on for more discussion on discord.gg/pathfinder2e or f.starstone.gg. Good items for Kineticist? I'm building a Single-gate Kineticist. My group is at level 5, and the DM is letting us choose magic items up to level 4; specifically, 1 level 4, 2 level 3, 1 level 2, and 2 level 1. I'm using a fire gate and have the Runescarred dedication.A Water Kineticist with Single Gate can move the target of impulses:. After the impulse's other effects, you can move one creature targeted by the impulse or in its area 5 feet in any direction, or 10 feet if it's in a body of water. This can't move the creature into the air. You can choose only a creature that's willing to be moved, that failed its save against the impulse, or that you ...Kineticist. Kineticists are living channels for elemental matter and energy, manipulating the world around them by drawing upon inner reserves from their own bodies. Kineticists often awaken to their kinetic abilities during a violent or traumatic experience, releasing their power involuntarily. As kinetic power is seldom inherited, kineticists ...

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pathfinder 2e kineticist guide

The closest thing design wise (if not mechanics) to the kineticist was the 2e psychic playtest (and even then its a full caster with limited slots) Paizo is fulky aware that the two most requested classes still are the kineticist and inquistor, the problem is translating the flavor and mechanics to a system that tries to limit focus power ...Kineticist, with some explanations and two example builds. The kineticist is probably the single most overpowering class in this game in terms of dealing with the enemy, both in terms of producing damage and in terms of crowd controlling everything and anything. But to achieve results like that there are a few important steps while building ...Gate Attenuator (Greater) Item 11. SourceRage of Elements pg. 224Price 1,400 gp The item bonus to your impulse attack modifier is +2. The activation casts a 5th-rank spell, with a spell attack modifier of +18 and a spell DC of 28: airpressure zone, earthsand form, fireflames of ego, metalimpaling spike, waterfreezing rain, or woodentwined roots.I'm thinking of brewing some campaign playtest, and interested in make it mandatory for all my player. It is because I am planning to use 4 offered variant (along with some homebrew) at the same time, and it offers me the way to easily do it. The variant is: free Archetype. Gradual Ability Boost. Proficiency Without Level. Auto bonus progression.For 2e I'd expect gather power to appear in some form, the 3 action system is a perfect fit for it, probably closer to how magic missile or inner radiance torrent works than the 1e version though. Elements will probably work like bloodlines, implements, instincts etc. (Implement progression is my guess at closest), though will likely be more ...As a tip for playing a kineticist: DO NOT try and maintain two forms of kinetic defenses unless they are really strong. The only ones that qualify, in my opinion, are water, earth, and aether. Put two points into Aether, and the rest into Earth which will give you a solid amount of regenerating hp, and DR on top of that.Aug 1, 2023 ... Pathfinder 2e Lore in 7 Minutes or Less ... How to Play a Kineticist in Pathfinder 2e ... Wizard is Broken | Dungeons and Dragons 5e Guide.Wands. SourceCore Rulebook pg. 597 4.0 Short, slender items typically made of wood, wands let you cast a specific spell without expending a spell slot. They can be used once per day, but can be overcharged to attempt to cast them again at great risk. Each wand holds a spell of a certain level, determined when the wand is created.2e Kineticist support in foundry? [PF2e] Hi, we tried our first game with the kineticist. I had trouble with using many of the feats. I made macros for impulses like an elemental blast, but I'm struggling with other things like having your aura emanation follow your character, hardwood armor spawning armor, weapon infusion changing granting ...Light theme from beyond the crypt. The default theme for the Archives of Nethys, forged on the fires of CSS3. A variant of the Dark theme, with stronger color contrast. Light theme with purplish hues and a simpler font. The original alternate theme for the Archives of Nethys. A variant of the Light theme, based on the Rulebooks.In 2e, the Kinetic Blast will likely be a focus cantrip, and the various Infusions will probably be metamagic focus spells, with some way to take on a stacking unremovable Drained condition as a way to get extra focus points mid-combat.I believe during the Q&A at Paizocon it was confirmed that kinetisicts have only up to +2 item bonus on their attack rolls but nonat mentions it going up to +3. Either he misspoke or they decided to give the Kineticist normal item bonus scaling (I really hope it's the latter but it's probably the former). Reply reply..

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